scores
HOw Scoring works
We use the International Multi Gun:International Multi Gun scoring is based upon a theory of target neutralization. Another variation of the time plus penalty system. Each stage is worth 100 points regardless of the number of targets presented to the shooter on the stage. The shooter’s score is based on the time it takes to complete the stage plus any penalties incurred on the way.
Target neutralization requires one “A” hit or 2 hits anywhere on paper targets. For example; one “A” hit or two “D” hits will neutralize a target. A paper target with one non A hit will result in a 5 second penalty. Reactive targets such a steel flashers and clay pigeons add 10 seconds for failure to break or activate. No power factor is recognized, however steel targets must fall or be sufficiently activated.
Target neutralization requires one “A” hit or 2 hits anywhere on paper targets. For example; one “A” hit or two “D” hits will neutralize a target. A paper target with one non A hit will result in a 5 second penalty. Reactive targets such a steel flashers and clay pigeons add 10 seconds for failure to break or activate. No power factor is recognized, however steel targets must fall or be sufficiently activated.
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Templates
Templates for Scoring and Totaling up matches
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